Tekken 6

permainan video tahun 2007

Tekken 6 (Jepang: 鉄拳6) adalah game pertarungan yang dikembangkan dan diterbitkan oleh Bandai Namco Games. Ini adalah angsuran utama keenam dan ketujuh dalam Tekken franchise. Ini dirilis di arcade pada 26 November 2007, sebagai game pertama yang berjalan di papan arcade System 357 berbasis PlayStation 3. Setahun kemudian, game ini menerima pembaruan, dengan subtitle Bloodline Rebellion. edua versi juga melihat rilis terbatas di Amerika Utara.[4] Sebuah versi rumah berdasarkan update dirilis untuk PlayStation 3 dan Xbox 360 pada tanggal 27 Oktober 2009. Ini adalah pertama kalinya angsuran utama diproduksi untuk konsol non-Sony. Itu porting untuk PlayStation Portable pada 24 November 2009.[5] Game ini diproduksi oleh Katsuhiro Harada, yang bertujuan untuk memberikan gaya pertarungan yang strategis sambil tetap setia pada game-game sebelumnya dalam seri ini.

Tekken 6
North American cover art
Diterbitkan diArcade
  • WW: November 26, 2007
  • WW: December 18, 2008 (BR)
PlayStation 3 & Xbox 360
  • NA: October 27, 2009[2]
  • JP: October 29, 2009[1]
  • EU: October 30, 2009[3]
  • AU: November 5, 2009
PlayStation Portable
  • NA: November 24, 2009
  • EU: December 11, 2009
  • AU: December 17, 2009
  • JP: January 14, 2010
GenreFighting
Karakteristik teknis
PelantarXbox 360, PlayStation 3 dan PlayStation Portable Edit nilai pada Wikidata
Modepermainan video multipemain dan Permainan video pemain tunggal Edit nilai pada Wikidata
FormatCakram Blu-ray Edit nilai pada Wikidata
Informasi pengembang
PengembangNamco Bandai Games
PengarahYuichi Yonemori
ProdusenKatsuhiro Harada
KomponisSee music section
PenerbitNamco Bandai Games [a]
Penilaian
ESRB
enllaç=d:Q14864330
PEGI
enllaç=d:Q14915515
USK
enllaç=d:Q14920393
CERO
enllaç=d:Q14870286
OFLC
enllaç=d:Q26708077
Informasi tambahan
Situs webbandainamco-am.co.jp… Edit nilai pada Wikidata
MobyGamestekken-6 Edit nilai pada Wikidata
Id. Subreddittekken6 Edit nilai pada Wikidata
IMDB: tt1485071 Modifica els identificadors a Wikidata
Bagian dari Tekken
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Sementara versi ini mempertahankan elemen dari game sebelumnya, Tekken 6 memperkenalkan sistem Rage baru yang meningkatkan kekuatan karakter pemain saat kesehatan mereka menurun. Ini juga menampilkan mode beat 'em up yang berfokus pada seorang prajurit bernama Lars Alexandersson yang memimpin kudeta bersama dengan bawahannya. Jin Kazama. Kehilangan ingatannya dalam serangan terhadap pasukan khusus Mishima Zaibatsu Jin Kazama's, Lars melakukan perjalanan dengan robot bernama Alisa Bosconovitch untuk mempelajari identitasnya, sehingga ia dapat memulihkan subjek misinya. Dalam mode kampanye ini, pemain dapat memenangkan item dengan menyelesaikan misi dan meningkatkan area kekuatan yang berbeda dari setiap karakter yang mereka pilih untuk dikendalikan.

Permainan menerima ulasan umumnya positif. Kritikus memuji visual dan mekanisme pertarungan baru tetapi memiliki pendapat yang beragam tentang penanganan Kampanye Skenario. Namun demikian, port PSP juga diterima dengan baik karena kesetiaannya pada versi konsol awal.[6] Penjualan game ini telah mencapai 3,5 juta kopi di seluruh dunia. Itu kemudian dirilis ulang dengan spin-off Tekken Tag Tournament 2 dan Soulcalibur V untuk PlayStation 3. Sekuelnya, Tekken 7, dirilis ke arcade Jepang pada 18 Maret 2015, dan porting ke Microsoft Windows, PlayStation 4, dan Xbox One dan dirilis secara internasional pada 2 Juni 2017.

Gameplay

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Tekken 6 features bigger stages with more interactivity than its predecessors,[7] including walls or floors that can be broken to reveal new fighting areas.[8] The character customization feature has been enhanced, and certain items have implications in some aspects of the gameplay.[7]

A new Rage system gives characters more damage per hit when their vitality is below a certain point. Once activated, a reddish energy aura appears around the character, and their health bar starts to flicker in red. The Rage aura can be customized with different colors and effects to appear like fire, electricity, and ice, among others.[9] Another newly added gameplay feature is the "bound" system. Every character has several moves that when used in a juggle combo will cause the opponent to be smashed hard into the ground, bouncing them off it in a stunned state, leaving them vulnerable to another combo or an additional attack. As of the Bloodline Rebellion update, successfully parrying a low attack will also put a character into a bound state.

The console versions (excluding the PSP version) include an extra beat 'em up mode titled "Scenario Campaign", which bears similarities with the "Tekken Force" and "Devil Within" modes from previous installments. In this mode, the player can move freely in an environment similar to that of a third-person role-playing game. Players can also pick up weapons like poles and Gatling guns, along with lootable items, money, and power-ups which can be found inside crates that are scattered throughout the playing environment. Players can move freely between fights, but when a group of enemies is encountered, the gameplay switches to the traditional, two-dimensional Tekken style. This mode originally included offline single player only, but on January 18, 2010, Namco released a patch that allows online co-op for the Scenario Campaign.[10]

Both the PlayStation 3 and Xbox 360 versions of the game include an online versus multiplayer mode over the PlayStation Network and Xbox Live.[11] It includes Ranked Matches mode, where the player can promote their character to a higher ranking, and Player Matches mode, where the player's fights are not ranked and they can invite friends to have matches with them.

The game uses a proprietary graphics engine running at 60 frames per second as well as a dynamic physics engine named the "Octave Engine", which simulates fluid dynamics and among other things, allows water to behave realistically according to how the characters move.[12][13] The graphics engine has been designed with a focus on character-animation to make movements look smoother and more realistic. This led to many animations being remade to either reflect the impact and damage caused, or to create new possibilities in gameplay.[14] The developers considered animation extremely important for a fighting game and wanted to make the game "look good in motion", whereas previous installments had been designed to "look good on still shots". Since Bloodline Rebellion, the game has supported dynamic full-body motion blur, making Tekken 6 the first fighting game to do so.[15]

Following Jin Kazama's victory against his great-grandfather, Jinpachi Mishima, in the previous King of Iron Fist Tournament, he is now the new head of the Mishima Zaibatsu special forces. Jin uses the company's resources to declare independence, becoming a global superpower, severing its national ties and openly declaring war against all nations over the following year.[16] This action plunges the world into an extremely chaotic spiral, with a large-scale civil war erupting around the globe and even among the space colonies orbiting the planet. Meanwhile, Kazuya Mishima, Jin's father, who has risen to lead G Corporation, places a bounty on his son's head. In retaliation, Jin announces the sixth King of Iron Fist Tournament to lure Kazuya out.

As the war continues to erupt, the field leader of Mishima Zaibatsu's Tekken Force, Lars Alexandersson, has rebelled from the army along with several of his soldiers. However, Lars loses his memory during an attack by the G Corporation and spends some time recovering it.[17] Accompanied by an android, Alisa Bosconovitch, Lars ventures throughout the world, avoiding the Mishima Zaibatsu's manhunt for him while also trying to recover his past.[18] It is eventually revealed that Lars is actually the illegitimate son of Heihachi Mishima, who has gone into hiding since his supposed demise in the last tournament, and has been trying to take the Mishima Zaibatsu from Jin's hands.[19][20] After coming into contact with several allies, including his adoptive brother, Lee Chaolan, Lars confronts the G Corporation and Mishima Zaibatsu's headquarters. Jin reveals he had sent Alisa to spy on Lars' actions all along. Disabling Alisa's safe mode, Lars is forced to confront his former teammate, who leaves with Jin to Egypt.[21]

Helped by one of his allies, Raven, Lars goes to Egypt. He meets an astrologist named Zafina who provides them with information about the clash of two evil stars that will awake an ancient evil who will destroy the world. This evil, Azazel, is a demonic monster responsible for giving birth to the Devil Gene and is currently bound in an ancient temple. Lars confronts his half-brother Kazuya in front of the door leading to Azazel's chamber and fights him. Lars and Raven enter the chamber and confront Azazel, whom they seemingly defeat. Outside the temple, Lars confronts his half-nephew Jin, who uses Alisa to attack him. Lars is forced to damage Alisa and, enraged, beats up his nephew, when he mocks her uselessness. Following his defeat, Jin admits that his reason for launching the war was to awaken Azazel and destroy him, freeing the world from a greater threat than the war itself. Also, in doing this, he would free himself from the Devil Gene, as Azazel can only have a physical form through negative energies of the world. Revealing Azazel can only be destroyed by someone with the Devil Gene, Jin confronts and attacks the revived Azazel, sending them both plummeting to the desert.[22] Lars requests Lee to use his technology to fix Alisa and goes to another mission.[23] Raven unearths Jin's body in the desert and notes that Jin still has the Devil mark on his arm, implying that Azazel's demise did not free him from the Devil Gene.

Characters

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The original arcade version of Tekken 6 features 39 playable characters, consisting of 34 returning and 5 new ones. Bloodline Rebellion and the console version adds two new fighters for a total of 41 playable characters. There are also two unplayable bosses: NANCY-MI847J and Azazel, although the former can be controlled for a brief time in the console version's Scenario Campaign mode.

New characters

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